Sunday, June 26, 2011

This one is not procrastination.

Being new to design (relatively), it becomes pretty clear that form expectation constricts creative expression and design freshness/innovation. With all my work cobbled together in a slapdash portfolio for a previous night class, I've gathered with the input of instructors that my work is a bit conventional. I believe that was a small bit of kindness. Not being a particular talent, what I can do is help myself find a way to shake up my staid perspective. You guessed it, with an Excel spreadsheet!

Ever since my experience with mocking up monetary models for IT backends prior to committing to PHP, ASP, ActionScript via ODBC. (Sorry, I was more logic and front end than back.) Throwing together a test script to mock up run command in lieu of server test bed made for good numeric error mapping, rounding kerfuffles and null squashing. With this, I've been able to parley the trick to make a quick-and-dirty Rhinoceros macro the one in the last post. This "random-shape-generator" spreadsheet does as the name would suggest, creates "primitive" shape and mashes them together in random ways to result in conglomerate forms that in some cases can be inspiring for radical but attractive forms. Proof is in the pood'n as I like to say but for now, I give you the random-shape-generator.

Beautiful, isn't it?

And some results.

But, the wireframes were actually much more interesting.

I feel this tangent effort resulted in forms that were unexpected yet interesting enough to push my work toward a stronger and more challenging direction. So he says. We shall see.

After version Rhinoceros V5, some of the RhinoScript behavior changed. Specifically, any functions that required user input now forces a pop-up selection menu that broke the old script so the inline prefix of "-" vs. "_" has been placed. It seems to work OK, but as this spreadsheet is only a proof of concept for later making into a plug-in with UI, I'm not too concerned with bug squashing at the moment. In anycase, I make it available for anyone to mess with.
OneDrive: Rhino Random Shape Generator

Thursday, February 10, 2011

Nautilus Bike Loader

'Been meaning to post this up, sorry for the delay.

This is the final video for my Nautilus bike during it's normal project process.
Build sequence is in Rhinoceros 4, then Alias Automotive, then presentation animation in Showcase. Since Showcase is essentially the PowerPoint of 3D software world, Maya or XSI would have been preferred...but time only allowed me to learn Showcase.

Originally meant to augment my portfolio for entry into Art Center, it became too cumbersome to ask reviewers to follow a link to view it so it was only viewed by the very curious. Likely, it didn't play a great part in my final acceptance and scholarship into Art Center in Pasadena, CA. A shame really, I worked very hard on it.

This particular video showcases (sorry) the auto-loader accessory. Not shown here is the recharge bay which is basically a 1:1 fiberglass replica of the bike sans front and back. The bike would probably have been made with CFRP which is a more expensive material.

In the video, you see the loader take the old batch out of the bike, go off screen to deposit into the recharger. A waiting fresh set is then carried back into frame and loaded into the bike. The bike then initializes, calibrates, and reboots becoming ready to ride off. Total reload time 30 seconds.
A note on the loader, it is not automatic thus the heavy duty caster wheels. Only the loading and tipping mechanism is power assisted but scooting around your vast Bat-Cave will be by your two feet alone.

The screens below are form & render tests in Alias Showcase prior to animation.

This set shows the place-holder lamp next to the finalized lamp.

And here we have its guts.